actionscript 3 - Can't transfer to another frame after initial gotoAndStop(); -


hello i'm trying make flash website that has menus. problem gotoandstop(); doesn't work after transferring frame making impossible select items in sub menu. here's i'm talking about.

let's picked flash works, , goes frame, after can't select of items in second image though have event listener it.

first image:

1st image

second image: can't click on part. appears when click flash works. enter image description here

here's code.

//this flash works button flashworks_btn.addeventlistener(mouseevent.click, goflashworks); function goflashworks(event:mouseevent):void{     gotoandstop(2); }  //let's picked basic animation basicanimation_btn.addeventlistener(mouseevent.click, gobasicanimation); function gobasicanimation(event:mouseevent):void{     gotoandstop(10); } 

edit

import flash.events.mouseevent;  stop(); //homepage home_btn.addeventlistener(mouseevent.click, gohome); flashworks_btn.addeventlistener(mouseevent.click, goflashworks); aboutdev_btn.addeventlistener(mouseevent.click, goaboutdev);  //flashworks basicanimation_btn.addeventlistener(mouseevent.click, gobasicanimation); layersandsymbols_btn.addeventlistener(mouseevent.click, golayersandsymbols); interactive_btn.addeventlistener(mouseevent.click, gointeractivebutton);  //about developer profile1_btn.addeventlistener(mouseevent.click, goprofile1); profile2_btn.addeventlistener(mouseevent.click, goprofile2);  //basic animation shapetween_btn.addeventlistener(mouseevent.click, goshapetween); motiontween_btn.addeventlistener(mouseevent.click, gomotiontween); classictween_btn.addeventlistener(mouseevent.click, goclassictween); back_flashworks_btn.addeventlistener(mouseevent.click, goback_flashworks);  //layers , symbols guidelayer_btn.addeventlistener(mouseevent.click, goguidelayer); masklayer_btn.addeventlistener(mouseevent.click, gomasklayer);  //amazing effect button amazingbuttoneffect_btn.addeventlistener(mouseevent.click, gobuttoneffect);  //function home page function gohome(event:mouseevent):void{     gotoandstop(1); } function goflashworks(event:mouseevent):void{     gotoandstop(2); } function goaboutdev(event:mouseevent):void{     gotoandstop(3); }  //function flashworks function gobasicanimation(event:mouseevent):void{     gotoandstop(10); } function golayersandsymbols(event:mouseevent):void{     gotoandstop(11); } function gointeractivebutton(event:mouseevent):void{     gotoandstop(12); }  //function developer function goprofile1(event:mouseevent):void{     gotoandstop(13); } function goprofile2(event:mouseevent):void{     gotoandstop(14); }  //basic animation function function goshapetween(event:mouseevent):void{     gotoandstop(20); } function gomotiontween(event:mouseevent):void{     gotoandstop(21); } function goclassictween(event:mouseevent):void{     gotoandstop(22); } function goback_flashworks(event:mouseevent):void{     gotoandstop(2); }  //layers , symbols function function goguidelayer(event:mouseevent):void{     gotoandstop(23); } function gomasklayer(event:mouseevent):void{     gotoandstop(24); }  //interactive button function function gobuttoneffect(event:mouseevent):void{     gotoandstop(25); } 

thank you, managed solve problem. turns out need separate action script of buttons in different frames in project, because first thing did before solved put button instances in 1 frame of action script layer.


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