Actors do not replicate when using sessions | Unreal engine 4.7.5 -


i have followed multiplayer shootout showcase (https://docs.unrealengine.com/latest/int/resources/showcases/blueprintmultiplayer/index.html) , tried replicate sessions part own project. can create (lan) session, see other sessions , join one. problem that, reason, correct map opens, actors not replicate. if open map, 2 players, replicate without issues. there else should enable replications when using sessions? thank you!

after further testing program, gave me following error:lognet:warning: travel failure: [loadmapfailure]: failed load package '/game/maps/uedpie_2_arena2'. found out because testing game sessions inside editor. after tried testing in standalone game mode, working fine.


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